S.T.A.G.E. said:
CarcharodonKraz said: One could also argue your opinion plays into Nintendo's strategy of weaker hardware as well. The weaker the hardware the easier it is to develop for, giving a higher chance you produce a quality product in a timely fashion. It took probably around 4-5 years for most developers to start getting the best looking/functioning games last generation from the ps360. It took Nintendo and other developers about 1 to get the most out of the wii. Now I will say I think that they swung to low on power with the wii, but I do agree, to a certain degree, on their philosophy. A lot of early games in a generation end up being "practice runs" for the system and, although they end up selling pretty well, don't stand the test of time. Years later their sequels look and play insanely better. |
Stop making excuses for nintendo. They ignored third party and when they realized with the wii that Sony and Ms were making hand over first on third party they wanted to be he cool console too. Nintendo expects third party to dumb down their games when they aren't market leader and even in the event of last gen, the wii was only slightly more powerful than the gamecube. This exactly why epic gamea head didn't even want nintendo to use unreal 4. The wii u is nothing for them to learn and build upon with slightly above last gen tech. All they would learn about the console was limitation when themselves, ubisoft and otherw requested 8gb of ram from as far back as 2011. All third party is doing is porting their games....not creating it for he hardware nine times out of ten. As you can see assassin's creed unity, Witcher and batman won't be on last gen tech.
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"slightly above last gen tech". Dude, that's not true and you know it.