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S.Peelman said:
Personally I thought the motion control worked fine in Skyward Sword. I think it added some dimension to combat, so I agree on those things.

I'm perfectly fine with them going back to more traditional control schemes though. Similarly, I liked the stylus control of Phantom Hourglass and Spirit Tracks as well, but wasn't put off by A Link Between Worlds's standard control obviously. I do hope they somehow keep combat from getting stale and find a way to incorporate Skyward Sword's good points about it.

Yeah I dont want a button smashinh fest in the new Zelda. I hope they somehow can refine the combat system.



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Furthermore, I think VGChartz should add a "Like"-button.