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zorg1000 said:

Well Nintendo likely has no desire to get in a spec war with MS/Sony and the whole point of this is for Nintendo to become self reliant, increase software output and maximize software sales and increase profits.

HDS-$199, between Vita & Wii U in terms of power, capable of running Wii U engines at a lower resolution.

HDS TV-$199, slight upgrade over Wii U, similar to leap from GC to Wii, extra power is to allow games to play at 1080p resolution.

Vita has been $199 since 2013 and I'm assuming sold at a profit. It's completely feasible to believe a moderately more powerful device can be sold at that price for a profit 3 years later.

Wii U is $299, I believe at a profit now, next year will likely see a $50 price reduction and removing the Gamepad could easily take another $50 off the price. A slight power upgrade with no Gamepad could retail for $199 in 2016 at a profit.


GPUs aren't devices as simple as that. Double the power and then you double the resolution. It's not the way it works. They aren't like that. GPUs have several bottlenecks and it's hard to determine which one is giving you problems (it can even be more than one). And mobile GPUs aren't nowhere near similar to console/desktop GPUs.

What you are proposing isn't possible from a technical standpoint. You would need manual porting and that kinda defeats the whole Fusion concept.