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Cobretti2 said:
zorg1000 said:
Cobretti2 said:
They first need to catchup.

Explain to me how they going to do that if they release in 2016? unless they release a 200watt monster worth 1K and sell it for $400 that by the time Sony and Microsoft are ready to launch a $400 machine the specs will be slightly better.


Well Nintendo likely has no desire to get in a spec war with MS/Sony and the whole point of this is for Nintendo to become self reliant, increase software output and maximize software sales and increase profits.

HDS-$199, between Vita & Wii U in terms of power, capable of running Wii U engines at a lower resolution.

HDS TV-$199, slight upgrade over Wii U, similar to leap from GC to Wii, extra power is to allow games to play at 1080p resolution.

Vita has been $199 since 2013 and I'm assuming sold at a profit. It's completely feasible to believe a moderately more powerful device can be sold at that price for a profit 3 years later.

Wii U is $299, I believe at a profit now, next year will likely see a $50 price reduction and removing the Gamepad could easily take another $50 off the price. A slight power upgrade with no Gamepad could retail for $199 in 2016 at a profit.


Well they have to get into a spec war because they cannot be self reliant unless they tripple their development teams (i.e. to give them the 3 year cycle to make a great game and not bug infested like ubisoft games). The sales also speak for that, lack of software variety means less sales. Nintendo don't have enough genres and AAA mainstream titles that people want so will need to find exerts in these areas to run these teams and develoeprs who want to work for Nintendo.

No they dont, 3DS is about to reach 50m in under 4 years with a low-powered device supported by Nintendo games, niche Japanese games and child-friendly licensed games. By the end of its lifetime it will be more like 65m with Wii U selling about 15 million for a total of 80 million units of hardware this generation. Obviously some people own both of those devices so with a unified approach we may see less people buying both devices due to them being virtually the same, so if they can retail these type of sales next-gen that puts Nintendo's unified platforms at about 70 million or so.

Nintendo's next gen hardware will essentially be the next natural step for their handheld. 3DS is somewhere between PSP & Wii, it's successor will likely be somewhere between Vita & Wii U that can support Wii U engines at a lower resolution. The console is just a more powerful version to allow playing games in 1080p. This allows Nintendo to divert all resources to making games for one piece of hardware that is playable on the other device as well. By doing this they can supply much greater software output, meaning no more droughts and certain games won't underperform by being on a low install base device like Wii U. Games like MK8/3D World/Tropical Freeze all would likely be 5-10 million sellers if they had a 3DS size install base.

The idea is basically what Sony did with Vita/Vita TV except Nintendo actually has the games to make it a success, Pokemon/2D Mario/3D Mario/Mario Kart/Smash Bros/Animal Crossing are all games capable of selling 10 million or more. Retain the 3DS audience while offering a TV alternative for people who enjoy gaming on a TV better. Also with these devices being the same price and having the same games, we might see a more equal amount of handheld and console owners. 6040 in the handhelds favor instead of 80/20 like it currently is.



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