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zorg1000 said:

That's not true at all, NSMB2/NSMBU, Mario 3D Land/3D World, Mario Kart 7/8, Ocarina of Time 3D/Wind Waker HD, DKC Returns/Tropical Freeze, Smash Bros 3DS/Wii U, Lego City Undercover/Chase Begins, Monster Hunter 3 Ultimate 3DS/Wii U. Most of Wii Us big hitters are just bigger/prettier, sequels/upgrades of 3DS titles. Also games like Paper Mario, Animal Crossing, Luigi's Mansion are games that started on consoles and have been successful on both handhelds and consoles.

I don't buy that 3D Zelda couldn't work on a handheld because we already OoT port and are getting MM next year. The majority of Nintendo titles work just as well on a console or a handheld, obviously some are more suited to one or the other but it doesn't change the fact that they are completely playable on either.


I agree. Not to mention that the N3DS is getting Xenoblade, which has a game world comparable to Skyrim in size. I think there will be very few exclusives games on either system, but I do think that there will be exclusive features on shared games depending on what you play it on. I can see a lot of these games taking a Smash 3DS vs Smash Wii U approach to being on numerous platforms, minus the inability to play online across platforms of course. That only goes for 1st party titles however, as I doubt any 3rd parties would care to do much beyond graphical stuff.

But even when a game is exclusive to the next console, I see a system where, like with remote play, if you own the game on the home console and own the handheld, you can continue playing that game via streaming to the handheld. That's why I just don't see Nintendo's next handheld not having a constant internet connection like phones do. Not if it's trying to stay modern.