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JustBeingReal said:
jonathanalis said:

Hello!

I was wandering how will be the power of the 9th gen consoles, PS5 and Xbox 2. And we have to considers things like:

-We have always seen almost the same size of jumps to the next gen: 8x to 16x more memory, more and more processors power, teraflops, etc. Always folowing the moore law.

-But, meanwhile( and because of that), games are becaming each time more and more expensive to develop.

-Other thing to consider is that we are reaching visuals almost as rich as the real life! at some moment, someday, more power wont lead to more realistic visuals than we will achieve.

-And we are reaching a bottle neck in the size of transistors, using silicon, we wont be able to keep the same proportion of hardware power increase and proce drop due the transistor size limitation. So, soon we can throw moore law away. But it is starting.

Considering all these statements, how do you think that will be the ps5 and xbox 2 specs? we can expect 128 Gb ram memory consoles? one of the components wont be able to improve to follow the other?if so,what will be the bottle neck, the processor, bandwidth? If the jump wont be as bigger as we expect, it can help nintendo(that usually dont go full specs)?

I would really like hardware experts opinions.


Universal Memory is right around the corner, next year there is a company that will begin production of this tech and it's basically an SSD that can be used like RAM, fast access comparable to GDDR5, with all the benefits of big storage, so capacity by 2018/19 will be ridiculously huge compared to what it is now, forget 128GB, we're talking Terabytes worth of accessible memory, even if the platform holders limit how much is useable by devs they could easily have 512GBs just for game use, not that they'd need it, but he options will be there.

For VRAM there will also be HBM built onto the AMD APU die, likely a few GBs connected using an interposer and bandwidth for that could be several TB/s.

 

A stage of memory usage will be gone, so latency improves massively.

If we stay at 200 watts then CPU and GPU performance will jump up like it has in past generations, so 20X the power of the current platforms is feasible, but having Universal Memory means even more of that extra performance is usable and less is wasted.

We end up having fewer bottlenecks because of Universal Memory.

 

IMO the jump will be pretty huge, 4K will be useable for sure, 120FPS too, huge improvements in image quality, a very likely night and day jump beyond what we'll be seeing by the end of this generation.

wow.

When you said that, i start rechearcing about such a technology, and i found about Resistive ram, and i got impressed, i didnt know about this technology!

If this technology be mass produced and spread until next gen, and if it dont change the way developers work(i think that counts too), we can believe in that big jump.

Seems that nintendo wont have time to jump into this technology, and will be far behind MS and sony (again)