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Game #11: Fire Emblem

Guessed by: mZuzek

 

 

Despite all its flaws, the convoluted story that tied-in with a game that never got outside of Japan and the hard-to-obtain support sequences (because, goddamit, they were obscure to find!), Fire Emblem (Commonly named Blazing Swords, to differenciate it) is, in my opinion, not only the greatest Fire Emblem of the whole franchise, but also one of the most daring, interesting, challenging and rewarding strategy RPG games ever made. There's all kind of options and strategies to be had, different paths and branches when using an item or another, a rich fantasy lore which complements the gameplay wonderfully, a superb cast of characters (No one seems under-developed, though of course some others get more spotlight than the rest), and tons of wonderful extras. Despite all the frustration I had playing this game, as I tend to suck at strategy games, I loved it. It's long, diverse, its hidden secrets add to the value, there's wonderful replayability (Hard mode, which also changes things around so that it doesn't feel like playing the same again with enemies dealing more damage; and then even a different extra mode), and overall a feeling of accomplishement that I quite didn't have with Awakening, despite being superior in some areas.