By using this site, you agree to our Privacy Policy and our Terms of Use. Close
padib said:
captain carot said:
There's no real difference between an app and a 'Windows program' or any other program except the name. file management on the other hand is one thing, that is just much less important on a handheld, tablet or console as if you are handling with thousands of files of different types.
Having your single app for example does not mean it is really one file. You just see the single file. More like only seeing a zip-file and not all those nice little subfiles.

The actual game changer was how tablets, smartphones and all those not so smart devices have evolved within the last decade. That was a lot different some years ago.
Basic problem is the same. Microsoft needs an easier to handle, unified eco system. One that by the way might look totally different on a Lumia than on a pc.
But that software environment has to make it easier for devs of any kind.
At the same time that will reduce needed ressources, even for Microsoft themselves.

Nintendo basically needs the same. But that will just make things easier. It's not as much unified as some might think.

Then there is this wizardry 'put your game on a more powerful device and...'
It will run in a higher resolution and with more fps, but that is it. Except you put new textures, meshes... on it. Stuff like parallax occlusion mapping is just not done by itself. Tesselation is not done by itself. Even if some might think.

Basic job for OS stuff: Check, what iOS actually is, where it derrived from and why that makes live easier to some degree for Apple devs but why there still are lots of differences.

Then you actually might understand.

I understand quite fine. Microsoft is having a headache to unify their systems while Google has already achieved it. I know why that is and I don't need a lesson from you for what I already know.

Bottom line is, Google and Apple have been able to blend the underlying operating systems and apps across a variety of devices. Nintendo is also able to achieve this because they don't have the constraints MS has with Windows.

MS trying to consolidate Windows with tablets would be like Apple trying to consolidate Macs with iPads. They didn't try it, I wonder why.

For the record there is a huge architectural difference between apps and traditional windows programs. All are called programs but their architecture is vastly different.

Thing is, MacOS and iOS are the same in many ways. The kernel basically is the same, lots of libraries are.

 

And no, there isn't neccesarily a difference between apps and programs. Mobile apps are just optimized for mobile devices in terms of UI etc. and you have your own integrated environment. Still, basically it just is a program like any other one.