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S.T.A.G.E. said:


Tomb Raider has a history of being freer in movement, giving more exploration and being more complex in the ways of moving through a map thn Uncharted. uncharted was created for pacing from one place to another since the game was tailor made to deal with the lack of horsepower in the PS3. Even though I like Uncharted today better for what it is Tomb Raider is lacking what made it stand apart from uncharted. Its trying too hard to be Uncharted, thus restricting lara. Take some parts from Uncharted, fine....but give the less restricted moves and better levels.

 

Tomb raider still looks pretty free as far as movement goes but it does look like they've added some interactive sequences ...

The only reason why Tomb Raider's environment traversal looked more complex in the past was because the past games had more focus on puzzles rather than shooting. 

I think the current Tomb Raider blows it's past counterparts easily in almost every department so copying Uncharted more is porbably the best way to go about it ... 

FWIW, I hate both Tomb Raider and Uncharted along with a lot of other cover based third person shooters ...