| dane007 said: @don ferrari --- you can drive clean but the AI will always bump you penalizing you fro no reason. Since the AI has alot of catchup , you will alway get bumped by then . Thats a different story . Nope teh AI can do alot better. Having an AI that bumps you is not good AI. Just look at forza 5 or FH2 horizon Ai. Thats good ai for driving games. The AI in the game doesn't drive clean and doeesn't even try to outskill you in driving. The AI has catchup so it can overtake you and once it sees you it bumps you . The Ai don't bump each other , they only bump you instead. According to them its halfway between arcade and sim. You can see they tried to make the drivign sim but really its very arcadey. The game should be challenging with any car you choose. You shouldn't have disadvantage yourself with a slow car, so that it feels like you have a challenge. The game should be challenging so that when you win , it feels satisfying because teh AI gave you a real challenge. Thats the problem with games today, its all about being easy and fun , instead of giving you an actual challenge. If you have played games like fh2 you will kno what i mean by simplistic driving. Every car feels the same when handlin git. All you have to do is brake and you can makea perfect corner or as they say it section accuracy . So far i have all the stars including time attacks. Will be looking forward to stages with extreme weathers as that is only thing that challenge players. |
I don't remember the lower tier races, but the AI hardly every bumps me. Only when I screw up my braking point or enter the corner wrong and there is one right behind me I can get bumped. I also get out ahead of the AI. The AI doesn't drive clean either, they wrestle eachother as well, going 3 side by side, or cause an accident in front of you that you have to avoid quickly. They also miss breaking points occasionally going wide or try to outbrake me and come by on the inside to lose out while exiting the corner. Happens the other way around to, I try to outbrake them, they slow down, avoid me, and come clean by on the inside.
The AI doesn't have a lot of catch up, actually they slow down a lot to stick around you. Maybe that's why a lot of people are having problems with the AI. They won't finish faster than a certain time and if you drive well you can finish well ahead of them with the pack spread out behind you. However if you're not close to that time they will slow down and start clumping together. I guess in an effort to give you a chance to overtake, although in actuality it only makes it harder to recover as you end up driving in a dense pack.
Actually i do remember them sticking close behind me in the early tour races, to back off in the final lap. I guess they do catch up as well, and slow down at the end to get to their target times. In the harder difficulty levels the target finish times are a lot tighter so there's not much room for any catch up to play a part. Anyway watch my videos, none of what you describe for the early races is going on there.
Try the legendary tournament, see if you can finish that with all stars without retries... Then you have graduated from amateur AI level. (For hyper class anyway, in sports class legend AI is quit easy to beat)
I agree that most racing games are too easy nowadays. It's race after race, win after win. The same is true at the start of DC, if you're used to racing ofcourse. It all changes in the later classes. I needed plenty retries to get all the stars. Venom GT hot lap took me a long time, getting the target time on Holmastad wasn't easy either.
It would be nice if racers would let you skip the bottom tiers if you don't feel challenged enough.







