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Well, my theory is that there's a Wii version in the works but it's going to take a lot longer because for 360 and PS3, they can simply use an upgraded version of the same engine (or even the same engine), but for Wii, the lack of dual-analog forces them to figure out a new control scheme that works, but still makes as little sense as the Katamari franchise is known for. Katamari seems almost like it was *made* for Wii, and I think (although this may be my fanboy showing through) that it would be stupid *not* to make a Wii version.