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Nintentacle said:
Wighead said:
Nintentacle said:
I voted NES. I bet Zelda 1 was really frustrating to people that had no guides.


Why is that? Nobody had a guide back in the day and everyone was able to finish the game. We had to use our memory and our head though, maybe that why it is hard for today's kid. Nowadays, if there's no detailed maps with all tresures and objectives listed, people stops playing the game and quickly turns to a game that takes you by the hand and autosaves every two minutes to make sure that you don't get bored to re-do something with their bad gameplay. Like I said before, I'm getting old ;)

In my opinion: Running around until you accidentaly *Inserts action* is tedious.

 

I'm pretty sure they did it to make the game longer.

Well I, for my part, think that today's game are pretty and big but most of the time it's just walking/running between point A and B following predetermined objectives that are not necesserely hard nor fun. And you waste so much time running around between objectives so that out of a 40 hours game you will have walk 37 hours for nothing, just to go where your supposed to go. I find this very tedious and a waste of time. You can go around the entire map of zelda 1 in less than 30 minutes and if you have the bracelet you can move quickly to predetermined places. For me the best part of Zelda 1 is its difficulty, it's hard, mistakes are not forgiven, no saves just before the boss, it's hard to kill Ganon, you would like to have more than two potions. And for those who are playing with an emulator (virtual console are usually ok), more than often, the controls are not as responsive as the real thing (i'd say the same thing about metroid 1) and not as fun for sure.