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Samus Aran said:
Mr Khan said:
I'd rather no hero mode at all and that they just scale the main game so that the last few dungeons *feel* like they're on hero mode.

I don't think a game needs to be hard to be fun. As long as the bosses are fun.

https://www.youtube.com/watch?v=pfcbuxcsqBo

This is the best boss battle I can think off and it wasn't all that hard. It was fun and it felt like you fought a real human being that learns from his mistakes. 

That battle is what every Zelda boss should be like. A PUZZLE!

I agree, although at the same time i feel beating a game should be an accomplishment and not merely a time investment. I'm no glutton for punishment, but there's still something to be said for games balanced *just* right.



Monster Hunter: pissing me off since 2010.