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DanneSandin said:
Come to think about it, I do very much WANT puzzles in the new Zelda! If there's no puzzles, this game more or less turns into Skyrim - which have no puzzles at all in its caves/castles. It's all combat, and I'd like at the very least SOME puzzles to give me a break from all the fighting...


That doesn't make much sense. If they disnt use puzzles. They'd obviously add other things in their place. And the overworld is used to break up all the fighting, since you'll me doing much less of it there. Exploration is supposed to break up all the combat, not puzzles. Just because the dungeons don't have puzzles, doesn't mean that they'll just be like Skyrim.