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spemanig said:
st0pnsw0p said:
I'd like to see items other than the arrows, bombs and the hookshot get used more often in combat, make the intro segment shorter, keep the Run button (but no stamina meter) and shield system from skyward sword, make enemies more aggressive and if you die you come back with half of your hearts.


I wouldn't mind if they got rid of bombs completely and just replace them with bomb arrows. Same thing with the hook shot. They could replace it with some type of arrow that has a rope at the end of it or something. I do think the enemy should be way more aggressive though. I love the enemy design in the souls games, for the most part. Same with bloodborne.

The Souls games will never sell like Zelda games for a good reason. Most people don't want a super hard game. That's not to say that there isn't a market for games like the Souls series, but it's never going to sell 9 million copies like TP.