TheLastStarFighter said:
Samus Aran said:
TheLastStarFighter said:
It's not hard to tell you're 23. Zelda 1 is an amazing game by virtually all standards. I picked Zelda up soon after release and it was absolutely playable without a guide. You had to figure things out on your own or by talking to actual real-life friends to come up with ideas. OMG! that's horrible! It's a hard game, as that type of game should be.
Zelda 1 is also an open-world game with fast action, secrets to find and gadgets to collect, along with state-of-the-art graphics and sound (for the day), a great mythological background and setting, and a finely crafted world to explore. If ZeldaU takes this model it will potentially be awesome, and a bigger seller than past titles, limited only by Wii U sales. People love those types of games... see: GTA.
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Stop living in the past... And I'm saying this as a historian...
Blowing up random walls with no indication that it's breakable isn't hard. It's tedious, repetitive and poor game design. My favorite game is Metroid Prime 2, so please spare me the bullshit about not liking hard games.
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That's the problem. A historian doesn't know what it was like to experience a situation, and you don't.
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Actually, the whole point of historiography is to sympathize and understand the situation you're studying. If you're studying medieval history you need to think like a medieval person. That's hard to achieve and only someone with mastery over a certain subject can achieve it. And it by no means is perfect, but that doesn't negate the whole study.
So yeah, you have no clue what you're talking about. Are you saying only survivors of the Holocaust are allowed to speak about it? Because then we have a problem in the not so distant future...
What I just described is called the "Verstehen" method. There's no point to act like an elitist here. You think that with my passion of gaming and history I never combined the two? Because you're wrong if you think that.