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TheLastStarFighter said:
Samus Aran said:
spemanig said:

Zelda 1 is better than most current zelda games. And that "shitty game" is steering the direction of the next Zelda. Metroid isn't about puzzle solving either. I've beaten the primes.

Zelda 1 has some amazingly shitty game design plans. If that game came out today with ALBW graphics it wouldn't even score 70% on metacritic. It's so flawed that it's barely playable without a guide. A good lesson on how to NOT make games. Let's stop being nostalgic about the past please. 

And this game is not steering the direction of the new Zelda. Just because there's a scene in the game that resembles some art design of the first game... That means nothing. I can guarentee you there will be puzzles. You want us to explore an empty world? Well, that will get boring quickly. 

And Metroid definitely is about puzzles, the modern Metroid games at least. Puzzles, exploration and bosses. The funny thing is that the modern Metroid games have barely been about Metroid. They were shoehorned in the Prime trilogy. I don't even see Metroids as a necessary story line for a Metroid game lol. It's never even explained how a Metroid reached planet Talon (when the comet struck, so before the Space Pirates arrived). Even worse, in Prime 3 it is implied that Metroid Prime came from planet Phaaze. How did Metroids reach Phaaze? 

It's not hard to tell you're 23.  Zelda 1 is an amazing game by virtually all standards.  I picked Zelda up soon after release and it was absolutely playable without a guide.  You had to figure things out on your own or by talking to actual real-life friends to come up with ideas.  OMG! that's horrible!  It's a hard game, as that type of game should be.

Zelda 1 is also an open-world game with fast action, secrets to find and gadgets to collect, along with state-of-the-art graphics and sound (for the day), a great mythological background and setting, and a finely crafted world to explore.  If ZeldaU takes this model it will potentially be awesome, and a bigger seller than past titles, limited only by Wii U sales.  People love those types of games... see: GTA.

Stop living in the past... And I'm saying this as a historian...

Blowing up random walls with no indication that it's breakable isn't hard. It's tedious, repetitive and poor game design. My favorite game is Metroid Prime 2, so please spare me the bullshit about not liking hard games.