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Aquietguy said:
DélioPT said:
It really shouldn't come out sooner than the next PS or XB, but that's not the issue.
Problem is that Nintendo will be forced to do so sooner than it probably expected to.
Last gen was one of a kind and probably lasted so long because 2 of the main players for the 3rd party community had no rush to release consoles when they still had to recoup from their losses even years after launch.
So, with no news of a new console, gamers had no option other than stick with 360 and PS3 for more than they anticipated aswell.

Wii U has none of the above: no 3rd party support; no consumer support.
Sales will go down fast after Zelda, not just because the main hitters will have arrived already but because Nintendo will decrease it's support in preparation of the new gen.
Sony and MS can afford to decrease support because of 3rd parties. When Nintendo does it... well, just look at how their release schedule for Wii was like in 2011 and 2012.
In 2011 they released Zelda and Wii Play 2. That was it. And in 2012... nothing.

How will they keep Wii U alive if the Wii situation repeats itself?

Thats where increasing deveoplment studio's come in. Nintendo said its not that easy to do that going from Wii to Wii U. They should be in the procceses making that happen now so they can support the U while also getting games lined up for their next console. Again, as the U gets more games and the price drops there will be more and more on the fence people willing to buy one. Just get the studio's to make the games and not spend too much time on getting third parties.


They said that developing in HD enviroment was hard because it was new to them, but by this time it's something already old to them.
But if i recall correctly, only Retro was hiring a lot of people, with other companies just adding your usual number of newcomers.

I don't think things are as easy as just increasing staff to develop 2 projects at once.
Look at Nintendo's past. During the GC when they still had a good number of western studios, the console saw little support or even meaningful support in it's late years, but that was somewhat compensated with a lot of 3rd parties who provided the most wanted/common genres in variaty and quantity.
Same thing for the Wii. Although in its case Nintendo's output in last two years was even worse than during GC days. But they a console that sold well and 3rd parties released games for that market, so...

Nintendo has less studios than before so Nintendo can't be helped like before.
Deals can be made, but how many smaller studios like Big Red Button are there in the West, with quality staff, to develop games paid by Nintendo?
And even 2nd party studios need time to prepare for next gen, too. Don't cunt on them to release a lot of games in 2 years.

And in Japan it's even worse.
Not even the great friends of old time or backing Nintendo anymore. And even if Nintendo could sustain Wii U in the west, how could do that in Japan?
Deals could be made, but it seems only a few companies are willing to do it with Nintendo and that wouldn't be enough to fill on Nintendo's absence when it starts developing for next gen.

Simply put, in it's last two years Wii U will face serious droughts from Nintendo and besides a number of deals, Nintendo doesn't have enough studios to cover them, no 3rd parties to sustain the console with newer titles - or even old titles, for that matter - nor the console had a big library to really attract new customers... it doesn't even have it now, or else it would be doing a lot better.