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Experimental42 said:
fatslob-:O said:
 

As per Nintendo's next home platform having a "short life" that's arguable ... 

I don't even see the PS5/Xbox 4 coming out until 2022 so Nintendo releasing a new console in 2017 or even 2016 doesn't seem like a bad idea when it gives them another chance to catch up with the competitors in terms of hardware capabilities to give more incentives for 3rd party developers to release their games on that platform and another chance to garner a better image with some important characteristics of differentiation in comparison to the current HD twins ... 

Sure the WII U maybe profitable but I think the best course of action for Nintendo is releasing a new console instead supporting an old one that's plateauing ...

I seriously doubt the PS5 is going to be released so late. The jump this gen was tiny in comparison to last, and both PS4 and XB1 were already behind mid range computer rigs at launch, compared to the PS3 which was a beast on release.

Also you can't say the Wii U is plateauing when it's still increasing YoY, especially with its biggest year (release-wise) about to start. Even then, as long as the plateau is profitable, it's better then wasting all that R&D on a console that will be rendered garbage a year or two later.

The Wii U has quite a bit left in the tank: Mario, Zelda, Metroid, Starfox, Xenoblade, Crossovers/Second-party support, price drops, and new IPs/Spin-offs mean the Wii U will continue to be profitable for a long time. Nintendo is still learning about new modern development too.

Also, if you announce a new console, the profits still to be made from the Wii U will shrivel up and die. Which would be a shame, especially with the amiibo being a success and the Wii U being up YoY again in 2015.

 

I stand by my claim: Keep turning profits, use the Wii U to practice HD, online, and DLC. Use the best of the Wii U as HD remake fodder to bolster your next console's launch year like TLoU, MCC (it tried), or GTA5. Use those profits to make a strong online infrastructure, a better eshop, better virtual console, crossbuy, better account system, and then make a box that's on equal footing with Sony.

Agree with bolded, however if a console is released in 2017 I doubt it would be garbage after 2 years. I don't even see Sony releasing a console until 2020, so that would effectively give them 3 years. Not to mention cross gen games that BARELY look any better on next gen consoles (especially if Nintendo does decide to put out a pretty powerful console that would for all intents and purposes be a PS 4.5) that would last until 2021, which would give Wii U 4 years at it's earllest before the hardware could effectively be showcased as weak. That would only be around 2~3 years before they release their next console, and a great time to start rumors on the next consoles development. It would hit mid gen with a more powerful console which I think would bring players in when most are seeking out their second console. Their options would then be a console that is slightly better or worse, or one that is half a gen better! The problem is being more transparent about what is being released. I guarentee you there is more in store for 2015, so why are they keeping it a secret? Pretty much because it's tradition, and it's good when you're the highest selling console, but not when you're trying to find an audience.

AS for the last paragraph, half of what you wrote isn't even a problem. Online infrastructure? What's wrong with the Wii U's? Virtual console? It's great on the Wii U! What exactly is wrong with the eshop that would need years to accomplish?

I do agree with cross buy though, and having a better account system (which the only thing wrong with the account system is no cross buy, so they are technically the same issue). Let's not make things up that aren't issues.