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teigaga said:
I get where you're coming from but I don't think you've thought about it thoroughly enough.

Did being released over a year early hurt the PS1, PS2 or Xbox 360? History has shown arriving early is normally a good thing. Also Dreamcast comparisons are flawed because Sega simply run out of money. If they hadn't the system probably would have outsold the gamecube and Xbox.


Tech wise, Nintendo doesn't need to wait for the others to release their specs to be within the ball park they simply need to communicate with 3rd parties and manage those expectation against what they can afford. Because of diminishing returns, I don't see it being hugely important whether Nintendo match the PS5 specs, they just need to easily trump PS4 and X1 by a fair margin.


You just made my point. You think the PS1 and PS2 are the "early" release consoles. They're not. The Saturn and Dreamcast came out earlier than both respectively and were killed by all the following consoles. There's a precedence for early consoles being killed just as I predict will happen if Nintendo releases a new console early.

I'll say it now, if Nintendo releases a new console that's stronger than the PS4, Sony will show off conceptual art for a PS5 game within the month. Just like they did with the bullsh*t old man demo to show off PS2's graphics and how much more powerful it was than the Dreamcast.

The XB360 was only successful because the PS3 release was almost as stupid as the XB1 launch. They charged 500 dollars, had crappy online, it sucked to develop for, and had vastly inferior ports.

 

What do you thinks's going to happen? Third parties will go to Nintendo's obvious dead duck early release console? Or will they do what they did with the PS3/360/WiiU where Wii U got inferior multiplat support despite being stronger? I really doubt they'll put the extra effort in to make a better looking game for ONLY Nintendo, especially when most can't even be bothered to make a PC version that isn't complete garbage on release.

Release with the others, share the common architecture, have roughly the same power, and you will guarantee multiplat support for the entire generation. It's the biggest flaw with the Wii U, and an early release console is subject to the SAME issue.