I feel like with hardware, they should do something standard that most developers want rather then do something weird that may or may not work...
Cause its like, u look at the say the n64, cartridge was not the right way to go when the developers wanted CD... Then, with the gamecube, mini-discs was not the right way to go when the developers wanted DVD, then with the wii, motion controls was not really the right way to go when developers wanted more power and finally, the gamepad/powerPC was not the right way to go with the wiiU when the developers wanted x86. Yes, the wii was very successful but that was truly due to motion controls! It took a nose dive after 3 years so it was clearly not very sustainable
As for the software front, I think thats where they should take more experiments but not with established IPs cause the established IPs are successful because what they do is something that people love and trying to do it differently is not a good thing imo. But instead, invest on new IPs and I don't mean like Splatoon but I mean invest in new Big IPs and go into places they havn't really gone much into that people want
But thats just what I think anyway, who knows what they will actually do. And obviously, they need to price it perfectly and market it well
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850