By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mr Puggsly said:
GTAexpert said:

Thing is DC was criticised due to things other than gameplay, like it not being an open-world game, lack of content in SP (which is true) and its aggressive AI. They completely overlooked all the things it did well, and there was an overwhelming number of pros than cons. For all it did so well, it never got praised. Even worse are the people who call it a poor game with great graphics without even playing it. That's why I said its underrated.

No, most of the complaints had to do with the game play. Also, it came after some of the same critics reviewed Forza Horizon 2. That's a great game so Driveclub probably felt like a step down in comparison.

What it does well is just average, that's why it got an average metascore.

The game didn't score terribly low and sales are respectable. Why not just be happy the game isn't a failure?

That's your opinion and that's fine. Having played well over a hundred racers in 30 years, what DC does well, it does very very well. It remains fun and challenging after months of playing daily, due to the outstanding tracks and a handling model where you feel you can always get a little bit better.

Maybe it's not mainstream, neither is Bayonetta yet that gets praised for what it does well, not penalized for what it doesn't do.

Anyway you are right, I'm happy it's not a failure and that there is plenty more DLC planned. It might be the first time I'll dip into a season pass once the December premium content hits. So far the free DLC has been top quality.