curl-6 said:
Oh I agree that beautiful graphics can enhance an already good game. In retrospect, my first comment was a bit harsh, it's just that all these "graphics first, gameplay second" type games are starting to grind on me. Games like Ryse, Shadowfall, Destiny and Driveclub felt like they were sucking away pieces of my soul with their skin-deep beauty and cold, empty hearts. More devs need to follow in the footsteps of Nintendo and Naughty Dog. |
well I liked shadow fall for a 7/10 personall score (some areas a 5 and others maybe 8) and driveclub is really good game can't say about the others because I didn't played but destiny weren't Hyped for graphics.
But all games would surely benefit from ninty mostly bug free and focus gameplay and uncharted mechanics and graphics. To bad most people are less capable than other and same happens with dev companies (although fast profit mentality could and should be fought against). DC at least got delayed 1y so they done something to try and improve. Hope they do an open beta next time to prevent reocurrence.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."