spemanig said:
Samus Aran said:
The only good thing about Zelda games are the puzzle dungeons lol. Which luckily is 90% of the game. I don't think Zelda is a franchise for you... I love puzzles because it takes some intellect to solve them. Sure, a lot of them are easy, but still fun regardless. The puzzles in ALBW were very clever.
What I want to see changed:
- No more kill all the enemies in the room puzzle to unlock a door
- No more light all the torches in the room puzzle to unlock a door or key
- No more key searching in dungeons. It makes no sense to keep a key of a door in the same place as said door.
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The Zelda game that started it all, and the one this game is inspired by, had no dungeon puzzles. Zelda isn't about puzzles, it's about exploration. If you can't handle a Zelda without puzzles, Zelda isn't for you.
The puzzles in Zelda require very little intellect. They are very rarely rewarding.
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wrong. zelda has many hard puzzles that require serious thinking. don't downplay it just because you don't like it.
I agree that puzzles overstayed their welcome in previous zelda games and that it needs more action. but the puzzles aren't a problem, only their excess.