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spemanig said:
Samus Aran said:

The only good thing about Zelda games are the puzzle dungeons lol. Which luckily is 90% of the game. I don't think Zelda is a franchise for you...

I love puzzles because it takes some intellect to solve them. Sure, a lot of them are easy, but still fun regardless. The puzzles in ALBW were very clever.

What I want to see changed:

- No more kill all the enemies in the room puzzle to unlock a door

- No more light all the torches in the room puzzle to unlock a door or key 

- No more key searching in dungeons. It makes no sense to keep a key of a door in the same place as said door. 


The Zelda game that started it all, and the one this game is inspired by, had no dungeon puzzles. Zelda isn't about puzzles, it's about exploration. If you can't handle a Zelda without puzzles, Zelda isn't for you.

The puzzles in Zelda require very little intellect. They are very rarely rewarding.

wrong. zelda has many hard puzzles that require serious thinking. don't downplay it just because you don't like it.

I agree that puzzles overstayed their welcome in previous zelda games and that it needs more action. but the puzzles aren't a problem, only their excess.