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totalwar23 said:
Resident_Hazard said:
totalwar23 said:
Tuulikk said:
totalwar23 said:
Wait a minute? There aren't any colors in the game? Good news for color blind people but...how in the hell are we suppose to play games without colors? Well, we can but not quite as good. Ah whatever, I don't care. About the color thing, I mean. Now.

Yes, it was impossible to watch movies before color TV, so it must be the same with games now? ;) If it gets harder to see and notice things because of the lack of color, it may actually make the game more scary.


What, color wasn't an important improvement over black and white? Anyways, we'll see if the design choice plays out well.

 

You're so naive. Black-and-white rules when atmosphere is involved.


Name a successful game that is fully black and white. A game like this might be 20 hours long and I doubt every part is designed to be scary. Whether it is a wise idea to run through 20 hours in black and white remains to be seen.

 


I can't name a succesful game but I can name a succesful modern movie.

Schindlers List is Black and White that could of gone color but Black and White effect the mood and atmosphere and really helped the film. Sin City was already mentioned and 300 while in color is essentially very flat and mostly sepia. While I am not a fan of hte last two they are both very succesful and the choice of Black and White and color muting is a big part of the characteristics of the films themselves. And of course Clerks.

 

So color muting and black and white has been succesful used in fictional cinema for atmosphere with success. I am not including stuff like Dead Men Don't Wear Plad or Young Frankenstein or many other movies whot in Black and white as a matter of choice like Lake of Fire.

 

For games you are right I can't think of any black and white games but it is also something that could provide an interesting twist to the horror genre.

 

Night of Living Dead would not be the same film in Color.