Yojimbo said: Words Of Wisdom said: rocketpig said: Most of Fallout is text-based so I didn't really include it. The dialogue is funny and some of the characters are great, but it still falls short unless you classify it purely as a comedy, which it's not. I haven't played Planescape enough to judge the game. My friend owned it and I dabbled with the game, that's it.
Ugh, movies? I could list you 50. Breaking it down to 5 would be impossible for me and putting them in any sort of order would be even harder. My point is that there are so many different things going on in movies that it all depends on what you're looking at in that particular moment. Picking a movie "overall" is impossible. There are too many flavors and varieties depending on mood, something video gaming has yet to match in stories and plotlines. |
One reason for video games not matching movie stories is that games like FF7 can get high marks for story. Why write a terrific story when mediocrity will get you perfect scores? | Like Ocarina of time? |
Very much so. I think managed expectations plays a larger role in certain frachises though. No one is expecting a large story from a Zelda game. The original Zelda essentially told you Zelda was in trouble, gave you a pat on the back, and told you to go rescue her. Same with most Mario games. People don't expect gradiose stories from these games and for the most part (except for the occasional blue moon) they get what they expect.