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spemanig said:
Samus Aran said:

The only good thing about Zelda games are the puzzle dungeons lol. Which luckily is 90% of the game. I don't think Zelda is a franchise for you...

I love puzzles because it takes some intellect to solve them. Sure, a lot of them are easy, but still fun regardless. The puzzles in ALBW were very clever.

What I want to see changed:

- No more kill all the enemies in the room puzzle to unlock a door

- No more light all the torches in the room puzzle to unlock a door or key 

- No more key searching in dungeons. It makes no sense to keep a key of a door in the same place as said door. 


The Zelda game that started it all, and the one this game is inspired by, had no dungeon puzzles. Zelda isn't about puzzles, it's about exploration. If you can't handle a Zelda without puzzles, Zelda isn't for you.

The puzzles in Zelda require very little intellect. They are very rarely rewarding.

Zelda 1 also happens to be a very shitty game. Just because the first game did not have puzzles doesn't mean that Zelda isn't about puzzles. Because it  quite clearly is all about puzzle solving. 

That's like saying Metroid isn't about puzzle solving because the first game did not have puzzles. You can have both puzzles and exploring in one game you know. Play Metroid Prime 1, 2 & 3.