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Words Of Wisdom said:
rocketpig said:
Most of Fallout is text-based so I didn't really include it. The dialogue is funny and some of the characters are great, but it still falls short unless you classify it purely as a comedy, which it's not. I haven't played Planescape enough to judge the game. My friend owned it and I dabbled with the game, that's it.

Ugh, movies? I could list you 50. Breaking it down to 5 would be impossible for me and putting them in any sort of order would be even harder. My point is that there are so many different things going on in movies that it all depends on what you're looking at in that particular moment. Picking a movie "overall" is impossible. There are too many flavors and varieties depending on mood, something video gaming has yet to match in stories and plotlines.


One reason for video games not matching movie stories is that games like FF7 can get high marks for story. Why write a terrific story when mediocrity will get you perfect scores?


My point exactly. Both reviewers and game buyers need to start demanding more from game developers. It's high time the days of considering cheap anime knockoff storylines as quality were put to bed for good. The same applies to incredibly dumbed-down action games getting high marks for story just because they have one. It doesn't matter if it's good or not; just make it confusing (RPGs) or put a story in there somewhere (action games) and you're pretty much guaranteed a decent score. Make it anything less than completely shitty and you're quickly approaching perfect scores.




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