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I've realized a few years ago that Final Fantasy was never about the combat system. Every game has a different system with some things in common, even when looking at the turn-based games alone. It's the world and the atmosphere that makes a final fantasy game, not the timing of the battles or the micromanagement system. People who complain about Final Fantasy games going ATB or even fully Action are no different from those who complain about Metroid, Mario, or Zelda going 3D. There will always be turn-based RPG's from SQENIX (Bravely Default and Dragon Quest for example) and plenty of turn-based RPG's not from SQENIX (SMT, Pokemon) I see no problem with FF becoming an action-RPG or hybrid, and don't think every installment will be an action-RPG. The battle system does not matter, as long as it is done well. FFXV looks to be done well.