the-pi-guy said:
Level of detail is about decreasing complexity as the model gets further from the viewer. More than likely the full model will only be used for cutscenes, but that doesn't necessarily mean that we know for sure that it won't be used for gameplay closest to the viewer. |
Yeah, the full model is gonna be used in every cutscene. For the actual game, considering the low resolution and style of gameplay, I'd say that at most they're gonna use one that's 1 notch down from the full thing to achieve max efficiency.







