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Game_God said:
DonFerrari said:
st0pnsw0p said:
Twilord said:


Words struggle to explain why Zelda is visually superior despite not having the same graphical intensity. So I'll explain it simply with this:

 

https://www.dropbox.com/s/95qc2yd22w8jsj9/Arting%20Correctly.png?dl=0

So what you're saying is, the more colorful/less realistic something is, the more artistic it is? I guess someone needs to go back in time and tell Leonardo Davinci that the Mona Lisa has a worse artstyle than Phineas and Ferb.

You summarized my discussion with Padib in a different way... but you won't win on it... impossible to make them accept that they just see something Nintendo and justify that cartoony is more artistic and that defines the argument.


There is nothing artistic in copying reality, taking a picture of reality does not require art skills, inventing a imaginary world does!

You and all others like you love to disrespect the work of others. Do you think no skill is needed to be a good photographer ? And no imagination? Quite the uninformed opinion.

Also being draw don't automatically make something more imaginative or creative. But please carry on saying how efforteless is to make good photorealism graphics.

must be the reason why we have Oscar for better photography.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."