FJ-Warez said:
Would you like to give a couple of links???, the R3 reports of that year pointed the opposite (Capcom made a promess about given more textures in exchange of the lack of quality of the texts in the PS2 version)... (I´m looking for them, but so far I have only found spanish comments about that) |
I can't really link. Just get both versions if you don't have them yet (or the Wii version in lieu of the GC version), and run around looking at same items with any zoom scope. Some items have a lower polygon count, but the texture resolution is the same. I practically made my eyes blurry to confirm it.
And the screen resolution should be obvious, since the GC version was the one without widescreen support, and the PS2 and Wii versions do.
If the GC version could even handle a higher resolution, then why was it leterboxed, instead of at least full screen. The thing is that the PS2 lacked texture resolution, but that wasn't needed for the frame buffer, which is 50% larger than the GC's frame buffer.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








