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LordTheNightKnight said:
FJ-Warez said:
LordTheNightKnight said:
Is it any wonder some of us want to see a game made for the HD consoles ported to the Wii? Aside from Wii owners getting to try such a game, if a real effort is tried, we can see the results, and well see the results.

RE4 is about as good a comparison between the PS2 and GC as you can get (roughly same texture resolution, but better colors and polygons on the GC), so one to truly compare the Wii to the HD consoles would be the best way to settle this.

Better texture quality

Dynamic Lights

More polygons

Shadders (TEV unit in the GC)

Stable framerate

Res: 480 GC vs 240 PS2

 

It would be nice to see the limits of the Wii


Almost. Texture resolution is the same. I looked. A lot. This is because the texture compression, that the GC had and the PS2 lacked, is color based, so the systems could use the same texture resolution, but the Ps2 had to really cut back the color depth.

And the resolution is higher on the PS2, because it actually has a larger frame buffer and more pixel pipelines. That is why the PS2 version has widescreen, while the GC is the actual one with 240 vertical resolution.

Finally, the GC version does have framerate issues, just slightly less than on the PS2.


 Would you like to give a couple of links???, the E3 reports of that year pointed the opposite (Capcom made a promess about given more textures in exchange of the lack of quality of the texts in the PS2 version)... (I´m looking for them, but so far I have only found spanish comments about that)



By me:

Made with Blender + LuxRender
"Since you can´t understand ... there is no point to taking you seriously."