By using this site, you agree to our Privacy Policy and our Terms of Use. Close
estebxx said:
Twilord said:
I gotta ask something - what is with the 'gotta be huge' thing that seem omnipresent in games lately?

I mean this looks fantastic, Zelda looks fantastic, Xenoblade looks fantastic... but why do games seem so interested in being so big?

maybe because if they go back to simply being linear games they will get shitted on like the Order. (i know people has some other complaints like the quicktime events but its mostly just for how linear it is).

i personally dont have a problem with linear games (it is afterall just a desing choice), but the general public seems to dislike them as of late.


Well to be fair Zelda has always been associated with open-world ideals...  but the scope of it is mind-blowing to look at and its rare to see Nintendo following an industry trend. I feel like their is some big reason I'm missing.

 

Besides EAD and Naughty Dog are often considered studios where 'the vision' takes the lead, so its not like we're talking about EA/Ubi/Activision here.