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riderz13371 said:
Twilord said:
I gotta ask something - what is with the 'gotta be huge' thing that seem omnipresent in games lately?

I mean this looks fantastic, Zelda looks fantastic, Xenoblade looks fantastic... but why do games seem so interested in being so big?

What do you mean? Are you talking about the bigger, more open levels?


Yeah. Hell, even the backgrounds in Smash Bros seem to be bizarely hug structures for reason I can't fathom. - I'm trying to analysis it from a designers perspective because I'm a student of game design - well more of an indie I guess, I have some simple projects I'm working towards and am currently between courses.