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sc94597 said:
naznatips said:
FJ-Warez stop calling people fanboys. Makingmusic probably plays his Wii more than you do.

My two bits on this argument:

Graphics on all 3 consoles are pretty much capped out. Dev tools are significantly better this generation than they were the previous two, and it doesn't take 4 years to get the most out of a console anymore. You won't see much better than SMG/MP3/SSBB on Wii, Gears 2 on 360, or Killzone 2 on PS3.

With this in mind, comparing "First gen" Wii games to first gen PS2 games is pointless. Obviously the difference between the Wii and PS2 in raw power is not the same as that between the Wii and PS360 in raw power. That said, the Wii's GPU allows for a lot more advanced graphic effects than any last gen GPU did, and with this in mind, it's probably not too far off to say the difference between PS2 and Wii and Wii and PS360 is about the same.

According to this logic then the wii is the only console capable of improvements , because they have been using gamecube dev kits for a year.

 

There is no point in making a wii game at 30fps , because it will look the same as a wii game in 60fps. We can't forget that the code doesn't get more efficient to fit the processes ,because the dev kits are so good it won't happen./sarcasm

Seriously maybe the time for a console to be maxed is going to decrease, but not by that much. The xbox 360 is the only console that I believe is soon to be maxed, and it still is going strong for now.


Someone may have been using Gamecube dev kits but Nintendo sure as hell wasn't. Since none of the other devs mattered in my statement I'm not sure what you're trying to prove. The rest of your statement is mostly nonsensical ramblings of awful grammar and poor understanding of development processes and technology.