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Jizz_Beard_thePirate said:

They released a game that had tons of frame rate issues across all platforms and it was filled with bugs and glitches... How much worse can you get from an AAA developer/publisher? And the only reason they did that was to get more guaranteed sales for their other titles since they make $36 for every $60 retail game and doing giving out digital games for $30 should make them even more money. If anything, it was a greedy tactic masked to look like it was something nice

I don't know, maybe releasing a bad game ? Plus I'm pretty sure Bethesda is more guilty of those issues than Ubisoft is ...

How exactly is it a greedy tactic to offer compensation ? Y'know what nevermind about that since you already have your preconclusion so arguing about this isn't very productive ...

Jizz_Beard_thePirate said:

Again, it just adds to the issues and lets not forget that the PC version had the original e3 assets inside the game files which modders found out and simply enabled them which is a rather curious and an odd case since most people that enabled the mods, including TB said that the performance hit with the original e3 textures were minimal even though Ubisoft claimed that the reason why those textures weren't enabled to begin with was due to a large performance hit. Oh and from what I heard, the game was fairly disappointing from a story and even gameplay prespective but thats subjective

TheWorse mod is mostly based off of ARTISTIC manipulation, hardly any of it matches the original E3 demo ...