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fatslob-:O said:
Jizz_Beard_thePirate said:


Edit: And it was hardly a compensation considering people had to pay for the season pass. Oh, and yes, the season pass was $30 but people still had to pay $60 for a broken mess which is veryyyyy unacceptable... And I doubt they weren't trying to decieve anyone with Watch_Dogs or else they would have never revealed the original e3 trailer to begin with...

Nonetheless Ubisoft opted to give in free extra content of no charge when they could've just done nothing about but they aren't exactly as bad as you paint them them out to be ...

I doubt people were buying Watch Dogs for the graphics so what damage was done there anyways ? 

They released a game that had tons of frame rate issues across all platforms and it was filled with bugs and glitches... How much worse can you get from an AAA developer/publisher? And the only reason they did that was to get more guaranteed sales for their other titles since they make $36 for every $60 retail game and doing giving out digital games for $30 should make them even more money. If anything, it was a greedy tactic masked to look like it was something nice

Again, it just adds to the issues and lets not forget that the PC version had the original e3 assets inside the game files which modders found out and simply enabled them which is a rather curious and an odd case since most people that enabled the mods, including TB said that the performance hit with the original e3 textures were minimal even though Ubisoft claimed that the reason why those textures weren't enabled to begin with was due to a large performance hit. Oh and from what I heard, the game was fairly disappointing from a story and even gameplay prespective but thats subjective



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850