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fatslob-:O said:
Jizz_Beard_thePirate said:

The practice is terrible because they knew that the game wouldn't be very good nor would it be very well recieved so they didn't give out any review copies until the game launched to get as many pennies as they can from all those people that pre-ordered it. As for Far Cry 4, have you seens TB's review? Like, he has sli 980s with an i7 5930X and it has consistent stuttering and he can't figure out why... A monster build like that should not have suttering like this at all, specially from a developer/publisher that has been around for decades.

How many people do you think did pre-order The Crew ? Those that do pre-order games are usually the ones at fault here since they are the ones responsible for their discontent. 

Yes, I did see TB's review but did you remember what he concluded ? He specifically said that the port was "not too shabby", in otherwords it ran just fine for the most part. Asset loading is very difficult in Far Cry 4 which can potentially lead to framerate dips but ultimately the developers at Ubisoft aren't at fault here since it's hard to overcome some PCIE bandwidth limitations ...

All in all Ubisoft has been one of the better publishers this year cause they at least brought in some new and plentiful AAA content this year compared to the likes of most Japanese publishers, Bethesda, Deep Silver, and Take-Two Interactive ... 

I hardly think that the people that like to pre-order games are the only ones at fault here if the publisher are deceptive enough to do these kinds of things. Yes, the consumer has some fault for not waiting long in order to see the full reviews of the games but it is still Ubisoft's terrible practice non the less which shouldn't go un-noticed

And yes, I am well aware of his full opinion I never said the whole game was bad nor should people not play it but I did say however that the stuttering was an issue which remains to be correct. Its not like Ubisoft didn't test these things on monster rigs and I am pretty sure the developers knew that the stuttering will be an issue with the game cause they have gaming rigs to test them on and regardless of what the limitation might be, the point of optomizing a game is to make sure they can work with the limitations and not just try to brute-force everything and stuttering is a noticable issue... You should also check out his full review on Far Cry 4 which goes into even more detail about his findings as to what the stuttering might be, its quite interesting

Also, they released 5 AAA games this year, (I believe) Far Cry 4, Asscreed Unity, The Crew, Asscreed Rogue and Watch_Dogs... Out of the 5, 3 of them had issues of some sort. Whether they be dissappointing/downgrading/poorly optomized/filled with bugs and etc, they all come from one publisher. Heck, they have been a huge problem in the past when it comes to PC games in general and this year, they are by far, the worst developer/publisher imo. And I really don't understand why people continue to defend such clearly terrible practices. Yes, other companies sometimes do the same and when they do, they won't go unnoticed either just like how Ubisoft shouldn't



                  

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