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artur-fernand said:

I know, and I like it. I think SotC had something similar, because I swear Aggro would avoid shit during the 10th colossus.

But you know the internet. "Dumbing down" is an expression we'll hear a lot over this mechanic.

agro does indeed avoid trees and obstacles, but i think the controversy is gonna come from a misinterpretation, the developer said the horse moved by its own, but he said that to explain how the horse would avoid the trees, it doesnt mean that you dont control the horse, so in other words it is like in SotC in other words its great.

OT: sad they showed off camera gameplay that way i cant judge how good the actual graphics look, in terms of gameplay well it looks like Zelda but i wish i could have seen some actual sword gameplay instead of just arrows (although the slow camera is kind of nice, but i thought it looked off somehow). and yeah the world did looked empty but then again this is in development and i guess they didnt wanted enemies attacking them while they try to show off the map.