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Jazz2K said:
1. I understand Intrinsic's point about if everybody is willing to pay up then companies like EA "COULD" (important here) do what he fears. But I think if everybody does that thing it's because everybody thinks it's of great value. When/if it doesn't represents great value anymore, what exactly prevents people from not renewing their subscription? You act like if people adopt this they suddenly get tied up and hold no power as to how they buy the games.

2. Also I see a lot of people comparing this service to PSNow but no one seem to think Sony "COULD" do the same thing. People kept saying Sony would never charge to play online... well they did, now would anyone say Sony would never hide extra features behind PSNow? I wouldn't. Especially if people are willing to shell 2.99$/4 hours of gameplay...

  1. The problem is that that is never how these things pan out. If everything remains exactly as they are now even with all major publishers offerring subscription plans then like EA access. then its not all that bad. As long as everything remains optional. But the problem is that it won't be that way. PS+ is "optional". As long as not playing your games online is an option to you. And thats the problem with publishers, they will always find ways to strong arm consumers into doing what will give them th emost amount of money while taking the lowest possible risk. 

    Mind you, I am not saying even PS+ is great, its just the best of this very breed of evil cause it prevents us having to deal with individual publishers. If these publishers have their way; they would find ways to boost their service to give it "percieved" value. Basically taking that choce outta your hands even though technically you still have a choice. I used the example of day one updates, DLC and microtransaction earlier. These weren't always norms in the industry, and 6yrs ago when they became mainstream you would find them in maybe 1 of every 7 games. Today, practically every single game being made has at least two of those three things. Its now so bad that these things are actually even being announced before the game releases. Think about that for a second, before a game is released they actually announce that you will have to download a day one patch so certain tings work. Once upon stuff like that would never even happen. Now, its considered normal. Thats the kinda industry we are in.

  2. This just reaffirms my point... anyone can and will do stuff like this once they see they can get away with it. Sony is now charging for online, we have microsoft and the millions willing to pay for XBL to thank for that. And I think PSnow is a joke, its pricing is attrocious. But I also understand what they are trying to do and is something I would do if I were in their shoes. They don't want 100M people on PS now day one, they can't even manage that. So they know that they cuurently have the infrastructure to handle maybe 3M people. You just price everyone outta contention and use a bogus pricing scheme like whatthey have now to iron out the kinks. In time the pricing will get better. Having said that, PS now is an entirely different kinda service than what EA access is or even PS+. Ea access has more in common with PS+ and XBL than any of those have in common with PSnow.