By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Words Of Wisdom said:
twesterm said:

Backstory - He was a genetic experiment gone bad. The expirements fucked with his head and made him bat-shit insane. Also, he has that evil for the sake of being evil. Someone going on a rampage because they don't like Mondays may not be scary to you, but it's pretty frightening to me. Difference of opinion I suppose.

Motivation - Part 1 -- gain power. Part 2 -- create a monument to nothing. Motivation doesn't have to be overly complex to be good, sometimes simple works just as well.

Actions - Well lets see. He poisoned an entire nation because he was impatient. He seriously fucked with Celes and all her trust issues. He more or less ended a race (espers). He back stabbed his boss. He destroyed and sucked the life out of the world. He reshaped the world. It took 13, not three, people to bring him down. He killed general Leo. The list goes on.

Ire Level - look above, you can have him for just about any of those.

Personality - True, not much personality other than being a psycho clown but like I said, he didn't need it.


Backstory - Where was the genetic experiment thing explained? Maybe I missed that part.

Motivation - Except that simple in this case hurts Kefka because he already feels like a two-dimensional character with no depth.

Actions - He didn't poison a nation, he poisoned a castle's population. All he did with Celes was the same thing he did to Gestahl, backstab her. No frills there. I already gave props to nearly destroying the world. That is kind of worth noting. ^_~ The number of people in your party doesn't matter. If it did Suikoden games would have the most noteworthy villains of all considering you get well over 60 characters. Leo was just another person Kefka betrayed.*

*As a side note, you'd think with Kefka betraying everyone one after another that someone would catch on to the fact that he's an evil maniacal clown with a tendency to backstab but I guess not.

Ire level - Still, none of those things made me as a player angry. In playing SRW:OG2, the final showdown with a character named "Archibald Grims" was one of the most satisfying encounters I've had in an RPG. Sending that bastard to the grave was long overdue. Kefka's finale was kind of meh by comparison. Even Idura of Lufia 2 managed to managed to arise more ire than Kefka and he was just a side villain.

Personality - Psycho clown. Funny. ^_^


Still, to each their own. If you still want to disagree, I'm okay with agreeing to disagree.


But Archibald Grims and Kefka were like... the same character.

Except Grims didn't have a cool laugh. Grims had even less motivation.

He killed someones family, then showed up acting like a dick by randomly hurting and killing people, backstabbing people left and right and trying to win by unethical means...

the only difference is that Grims wasn't as successful.

All because apparently thousands of years ago his family got it's ass kicked by an ancient robot.

The Castle basically was Doma too... FF6 was just a world of city states... like most Final Fantasy games.

Considering all the people in the game it probably had like... near a tenth of the worlds population.<g