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spemanig said:
VXIII said:

 "When you repeatedly press the attack button, you can attack normally and execute combos."

"Depending on the timing of when you press the button, you can execute special moves like counters and parries. On the other hand, when keeping the button pressed, it is possible to conduct battle in a manner of reading your enemy's actions,"

http://www.christiantoday.com/article/final.fantasy.xv.latest.video.english.hajime.tabata.assures.game.longer.40.hours/42573.htm

Wha~~~???

I didn't know that! Learn something new every day! Still not like Kingdom Heart's, but it's definitely nothing like Dragon Age like I thought.

It is inspired by KH, but different in its own way:

2014 :

"We took a lot of hints from KH system. We used it maybe as a base if you like, from when we were designing that. The same idea in the same course has been carrying over into FFXV so this is quite a similar system. The main difference between XV and KH is we’re trying to do much more realistic sort of… well the feeling of the game and it’s based on what the real action and the real people could achieve."

"Obviously, the game has very fast speedy type action sequences like Kingdom Hearts does, but it’s very much ground into reality, the feeling of weight and reality that you get from real people hitting each other."

http://www.technobuffalo.com/2014/11/12/final-fantasy-xvs-combat-borrows-kingdom-hearts-speed-more-realistic/

2008:

"Kingdom Hearts team is involved with the gameplay system and they already have the knowhow from other titles. Of course it’s not a Kingdom Hearts-like system because it's a Final Fantasy title and we have previous Final Fantasy staff with us, so it’ll be a balanced mix of those two with lots of action. Imagine it for yourselves because I can’t say anything!"

Lost the link to this one :(