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Bodhesatva said:

Here's an example, Quickdraw, of a game I might say is approaching maturity, while still in the vein of Metal Gear Solid:

A spy is sent out to kill one person. And that's all he does: kill one person. In the entire game. That person doesn't even have super powers -- he's just a person.

Have you ever read "Crime and Punishment" by Fyodor Dostoevsky? It's one of my favorites, and is generally accepted to be in the upper echelons of the western canon. The novel involves a student who murders a cruel and selfish pawn shop owner; he does this around 1/3 of the way through the novel. The rest of the book is spent inside his head, dealing with the psychological consequences of murder. That would be a violent game I could sink my teeth in to.


 And what do you do after and before killing said person? lol a game needs action and fun more than just substance it is a game after all not a movie or a book. A good combo of both is ideal.



Thanks to Blacksaber for the sig!