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The Fury said:
VXIII said:

-The lack of day-night cycle and dynamic weather systems. such features are important for games that aims to make the world as immersive as possible like Dragon Age.

While I can understand some of your issues (to me they aren't), this one is odd. First, it has them to a point. In one area, I did a mission and it changed the weather there, instead of rain and dull, it was sunny. But in reality, each area has it's own weather giving that feeling to it and I personally don't like games that add a day night thing just because it can, it's usually just an hour or something. A bit pointless.

Dynamic light and weather system simulate reiality, as in you can see the sun in the sky moving untill it sets, the same place would look and feel different when you visit it during a diffreint time of day / different weather, which makes the world fell much more alive. Yes there are differeint differeint pre-backed weather and time for different areas which is good-ish. but nowhere near as interesting and ambitious.

Addition pro

- The big variety in environments.