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Balanced is balanced , not more strong or more computer like. It just mean that if you move something in the specification it becomes a bottleneck. I think the PS4 is very well balanced. The only part behind is the CPU, but still, you have the GPU to compute too.
PS3 was terrible unbalanced for the time. It has a very strong CPU, in some ways theorethically faster than an old I7 in tflops, but it was so hard to program to take advantage of all the hardware that the teorethical power went to waste. Also the GPU of the PS3 was very weak compared to the CPU. The XBOX had a less powerfull processor and a little better GPU, with AA, thats why many multiplat games were better on XBOX. Only a few companies like Naugty dog took advantage of the PS3 Architecture, and thats why Uncharted games or TLOUs look so great for an old console.
Still, textures are blured and washed in almost every game, its kind of insane to put all the textures of a modern game on less than 0,5 GB of RAM. I think this is the first generation (8th) where you can see something more close to "real" in consoles. There is still some way to go.