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prinz_valium said:


why not? i really, really hope, we will see better tech, more improments and more demanding games later this gen.
if all stops now. and ai + npc density is always one part of games, that lack since years...

 

this 1.6ghz cpu will proabably be a horrible bottleneck later. only way is to let ur gpu calculate things. but if u do that, u cant that gpu ressources for other stuff. but this is all known alreday. consoles are weak especially this new gen. if u dont mind to have the best grafphics and games, its fine ofc

 

Puppyroach said:
Wasn´t the PS3 and 360 way more balanced for their time and actually really good consoles compared to computers then?

at least they were way more powerful compared to the high end pcs of the same time


Why not? Because it is a game with severe technical issues. It isn't pushing the tech, it is struggling to simply work.

CPU and GPU calculations aren't exactly complimentary. Recursive operations and operations that arent' massively parellal are CPU's job. But things that are massively parallel must be done on the GPU. A low end GPU can crush the most powerful CPU in operations that are adequate. Put an i7 there and the GPU would still be a better deal for physics and simulation.

Consoles aren't weak. And PS360 weren't that bleeding edge. Just after their launch, we still had PC GPUs outperforming them by 2X easily. Console's advantage always was having a close to the metal API and a standardized hardware to allow real optimization.