CrazyGPU on 01 December 2014
| SlayerRondo said: The PS4 is only a bottleneck on games that are heavily reliant on the CPU like Assassin's Creed Unity. Assassins Creed Unity was a very unbalanced when it came to choices regarding graphical fidelity. The massive number of people possible on screen added little other than to bother players in my opinion. |
Ubisoft wrote that they tried to use less people but the FPS remained low. That game is a mess.
And Sony told that the CPU bottleneck can be overcome using the GPGPU capabilities of the GPU. If it doesnt hurt graphics that would be great, I guess we´ll find out down the road.







