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torok said:
prinz_valium said:

no. the cpu is weak and a bottle neck
rest is fine

i dont get, why the clock is just 1.6ghz and 1.75 at xb1

just make it 2 - 2.2ghz and it would fit so much better. no bottle neck any more..


Check your tech knowledge. Every system has a a bottleneck. If you beef up the CPU, then you will have a memory or GPU bottleneck and so on.

Until now, the CPU looks adequate. Mantle showed us that beefy CPUs are really only important when dealing with DirectX.

And don't use AC Unity as an example. The game needs a beastly CPU on PC and demands a GTX 680 as minimum. That things is just a disaster.


why not? i really, really hope, we will see better tech, more improments and more demanding games later this gen.
if all stops now. and ai + npc density is always one part of games, that lack since years...

 

this 1.6ghz cpu will proabably be a horrible bottleneck later. only way is to let ur gpu calculate things. but if u do that, u cant that gpu ressources for other stuff. but this is all known alreday. consoles are weak especially this new gen. if u dont mind to have the best grafphics and games, its fine ofc

 

Puppyroach said:
Wasn´t the PS3 and 360 way more balanced for their time and actually really good consoles compared to computers then?

at least they were way more powerful compared to the high end pcs of the same time