By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Intrinsic said:
Ka-pi96 said:
Sunset definitely released at the right time. It got some good bundling and certainly didn't do badly. A solid base to build on.

Halo MCC had to release then to get Xbox One sales up for the holidays, oh... and it isn't a bug ridden mess. The only problem is the servers handling all the people trying to play it at once. Unless Microsoft invested more in that then it probably would have been an issue whenever it released.

There is always an "only" problem. that doesn't make it right. Especially after the issues DC had one would think MS would have learned from that. Lets not forget that Xbox is supposed to have the online service to beat and the whole azure servers stuff was the cornerstone of all their XB1 marketing.

Anyways I think he's right. SO should have released in the first quater of 2015. I think new IPs should always aim for release windows that aren't stacked. Frza and Halo released at the right time, they are already popular and established franchises.


Look at reasons why Project Cars has been moved in March . They admited the market is too crowded for new IP at this time of the year. fighting agains COD, Halo, Smash.